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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10265/460
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| Title: | Using flowcharts, code and animation for improved comprehension and ability in novice programming |
| Authors: | Scott, Andrew Simon |
| Keywords: | Programming (Computers) |
| Issue Date: | 8-Nov-2011 |
| Citation: | Scott,A.S. (2010) Using flowcharts, code and animation for improved comprehension and ability in novice programming. Unpublished PhD thesis. University of Glamorgan. |
| Abstract: | This thesis documents the research; development methodology and evaluation of „Progranimate‟, a
visual programming environment and associated pedagogy that helps novices overcome their
difficulties in learning programming via an imperatives first (non object oriented) approach. In
particular it focuses on problem solving and its prerequisite skills, these are known to be particularly
troublesome for novice programmers.
Progranimate is a unique, web deliverable, simplified development environment that utilises
dynamic structured flowchart program construction, generated code in several selectable languages
and animated execution. Progranimate uses a structured flowchart visualisation to convey the key
concepts and underlying abstractions of programming, whilst allowing the novice to focus on the
development of problem solving skills. Progranimate utilises an easy to use, uncluttered
development environment and removes the necessity of writing complex code. This allows the user
to focus solely on problem solving and on conceptualising the underlying abstractions and
semantics of programming. In Progranimate, programs are constructed and executed visually via
dynamic flowchart and code based representations. The visual synchronisation between the
flowchart and code representations allow the user to draw an effective correlation between the
flowchart and the logical code structure that it represents. Program animation features provide the
user with an accurate mental model of program execution by emphasising the interaction and
behaviour of the key structures and components used in programming. A variable inspection
feature is also provided, allowing the user to observe the changes in data as a program is executed.
Coupled to Progranimate is a scaffolding pedagogy designed to assist novice programmers in the
development of problem solving skill. The pedagogy is underpinned by the theories of scaffolding
support and the zone of proximal development. This pedagogy has been utilised within a range of
contextual, fun, and gender neutral programming activities designed for use with Progranimate.
This thesis hypothesises that using Progranimate on its own or with the scaffolding pedagogy for
the creation of simple programs, will help novices strengthen their conceptual understanding of
programming and problem solving skills. Evaluations of Progranimate with secondary schoolpupils, their teachers and first year university students support this hypothesis. The evaluations also
show that Progranimate coupled to the scaffolding pedagogy and associated programming
problems is a very motivating way to introduce secondary school pupils to programming. |
| URI: | http://hdl.handle.net/10265/460 |
| Appears in Collections: | PhD theses from the University of Glamorgan
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